Monthly Archives: December 2006
I hereby publish my scientific paper: “On How The Brain Functions”.
The paper presents my view and theory on how the brain functions, intelligence and learning. It provides a possible and comprehensive solution taking several different disciplines into account. In my view, the science community will benefit from the article. It will inspire, challenge and fuel conversation.
“To raise new questions, new possibilities, to regard old problems from a new angle requires creative imagination and marks real advances in science.”
You can get the article in PDF format here.
I’m just glad that the old white beard brought Pixar‘s Cars movie to my kids. It has actually become a Christmas tradition in our family to watch the latest Pixar film after all the gifts have been unwrapped.
Pixar films have always been technically at the forefront. Still, it was a surprise to see Cars’ attention to detail and how far rendering has been developed. I dare to say that photorealism has been reached. My eyes do not distinguish a rendered image from a photo anymore. Be amazed as the cars run across a forest, splashing water around. To complement the rendering engine, physics have been modeled with detail, naturally.
In Cars, Pixar does not save on anything; the work they put into one minute amounts to a half an hour of a Shrek production. IMO. They love what they do and it shows.
It is interesting to see where the intricately detailed 3D models will end up now that Pixar is covered with Disney dust – will there be a TV series?
One theme that Pixar has largely skipped in my opinion is: space. Apart from Buzz Lightyear, there are no signs of space in Pixar movies. No intergalactic battles, no funny aliens, no massive spaceships, no planets with weird plants.
Well, maybe they want to keep their movies warm and down-to-earth.
Paid the annual invoice for raindropper.com domain registration awfully late. So it got expired and my website displayed a list of strange links and a picture of flowers for three days.
Ouch. That really hurt the nerd in me. Virtual estate left up for grabs… The nonexistent brand balloon up in the air…
Enter a list of words to it and it expands the set with its own suggestions. Simple sets like [1, 2, 3] and [BMW, Mercedes, Volvo] are easy food for its algorithms.
It is interesting to test its boundaries. Just tried this one: [fly, walk, run, swim]
And damn it would have been wonderful if it had expanded that list with items like: go, crawl, glide, etc. Furthermore, if its algorithms had concluded that set from the massive amount of data gathered by Google Bots and without human data manipulation, then it would have clearly displayed a tiny glimpse of artificial intelligence.
Google scientists and coders, I’m waiting.
Yes, my reviews tend to be months behind the movie premieres because I wait for the DVD to come out.
Michael Mann’s Collateral was an excellent movie. Disappointingly, Miami Vice feels like an updated version of the TV series, nothing more. The plot is the usual, locations are the same, Ferrari is Ferrari, bad guys trying to look stiff, good guys trying to look cool.
The only thing that surprised me was the blood stains on camera during a pointless and could-not-care-less-who-dies shooting scene. Nice detail, albeit a bit video gamish, don’t you think?
Here on GameSpot.
Snippet from the article:”We found that the Xbox 360 actually had better graphics in the majority of the games we compared.”
Massive amount of processing power – powerful hardware – does not necessarily lead to good games, good graphics, good anything. You need to have tools – software – to take advantage of it. And as we all know, it very hard to compete with Microsoft on software area.
But, given time, PS3 developers will learn to play their instrument. When the “only for PS3” titles appear, we’ll really see what the system is capable of.